Update: - You no longer need to download the Windows build to pull out the files needed to to this. You can now dowload the Flex SDK from labs.macromedia.com. Once you do that, you can also setup Xcode to work with the Flex SDK. I’ve posted the new instructions here:
http://www.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/

So… you want to start playing with Flex Builder 2 Alpha, and Player 8.5, but you’re on a Mac. And there weren’t any links to downloads for your Mac on labs.macromedia.com. What’s a Mac-using Flash-developer to do? A Mac version of the 8.5 player is available in the download, but what about Flex Builder and the compiler?
I wondered the same thing, and while at MAX the last few days, tried to find the answer to this question. Basically, Flex Builder 2 for Mac is a ways off, but because the compiler is Java-based, you can still use it on your Mac. I spoke with Mike Chambers for a few seconds about this, and he told me that there would be instructions soon on how to compile your AS3 stuff on Mac. But… I couldn’t wait, and tried figuring it out myself. As I was really tired after arriving home last night, that effort lasted for only a few minutes. But after searching today, I found some instructions online.
Right now, the site doesn’t appear to be working, however you can view it by using a Coral Cache of the page:
http://www.mook.co.uk.nyud.net:8090/~alisdair.mills/mxmlc_compiler_osx.html
I downloaded the Alpha, pulled out the bits I needed, and was on my way. Hopefully, this info will be added to the Wiki over on the labs page for other Mac users, but until then, this should at least get you started.
Also, forgive me if this is “old news”, but I really haven’t been online for the last week or so. I used the PC’s at MAX to check email, and that was about it. I’m just now weeding through the 200-300 or so new articles I have in NewsFire, and trying to get caught up on things. I’ve got some good stories to tell, and my impressions of my first MAX to share over the next few days.
Update: If you’re one of those Mac folks who also like to use Xcode for your Flash work, you can also setup Xcode to use the mxmlc compiler.
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