I know I’m kinda behind the times on this one, but I finally got around to setting up and using Xcode as my ActionScript Editor. I followed the instructions from pixelconsumption.com, along with some modifcations from Aaron Spjut.

The main modification from Aaron’s site is the ability to include NaturalDocs output when publishing your swf files. I tweaked the scripts that are added to the Xcode scripts menu so that instead of calling NaturalDocs everytime I want to run my movie, I can just test, or, publish a swf file, and generate documentation for it using NaturalDocs.

Just follow the tutorials above, or, to save some time, you can download a zip file that includes the following:

  • My ActionScript 2.0 Class file template
  • A Flash project template
  • The modified Scripts items to use in testing

I’ve placed a readme file in the zip that explains the location for each folder in the zip.

Download XcodeTemplates.zip